mplayer fullscreen


Forum: myDSL Extensions (deprecated)
Topic: mplayer fullscreen
started by: mikshaw

Posted by mikshaw on Dec. 29 2004,06:17
I kinda figured having openGL/hardware acceleration would allow mplayer to go fullscreen in DSL.  The current mplayer extension apparently does not, but I copied the mplayer installation from my workstation into DSL after installing XFree86 and Nvidia extensions, and it worked great.

I haven't made an extension, though.  It required 16 libs which aren't available in DSL...some of these libs I know are unnecessary, so I want to recompile it without support for some things such as KDE libs.

I also don't know yet if the fullscreen is because of Xfree86 or Nvidia, since both were installed at the time.  If mplayer requires hardware acceleration for fullscreen it might work only with Nvidia cards.

Posted by WoofyDugfock on Jan. 08 2005,15:35
Fullscreen mplayer would be very nice, Mikshaw!   Please do.
Posted by mikshaw on Jan. 08 2005,16:05
Already done...several days ago :D
Check the testing repository for mplayer-xfree86.tar.gz (REQUIRES XFree86).

Posted by Max on Jan. 11 2005,16:22
mikshaw,

Any chance of compiling a version that supports the w32 "essential codecs" pack??  (e.g. < mplayer codecs >)

The docs say you need to have the codecs available "before you compile" to be able to utilize them.  I wouldn't mind taking this on just to learn how to compile from scratch but I don't know how/where to install all of the development packages.  (I went to debian.org for instance to find the glibc packages and there were a ton of differnt ones.  Which to choose???)

The docs state that you need the following:

Quote

Requirements:
- You need a working development environment that can compile programs.
 On popular Linux distributions, this means having the glibc development
 package(s) installed.
- To compile MPlayer with X11 support, you need to have the XFree86 development
 packages installed.
- For the GUI you need the libpng and GTK 1.2 development packages.


I've got some 64 kbit wma files coded with WMv9 and I think using the w32codecs is going to be the only way I'm going to ever be able to get them to play.

Much thanks for any help or guidance.

Posted by mikshaw on Jan. 11 2005,18:41
It was compiled with those codecs, but they just weren't included with the DSL package (possible licensing issues).  The directory /opt/mplayer/codecs/ is there if you want to extract the codecs into it.
Posted by ke4nt1 on Jan. 11 2005,19:08
I've not had any issues at all taking the codecpak.dsl,
installing it, and then running mplayer for all kinds of files.

73
ke4nt

Posted by Max on Jan. 11 2005,20:40
I stuck the codecs in /opt/mplayer/codecs but I still could not get mplayer to play the wma.  The file was probably accidently converted with the M$ DRM bit on....   Guess I'm stuck for now.

Thanks for the feedback.

Posted by mikshaw on Jan. 11 2005,23:08
Keep in mind that it is impossible to always keep up with changes to file formats, particularly closed-source formats.  With every new version, there could be changes which break older decoders.  WMA and WMV are prime examples of this.
Posted by adraker on Jan. 12 2005,03:36
This may be obvious to you already,
but Xine is able to look for for codecs
wherever you tell it in the big gray
setup GUI..../usr/lib/win32 in the case
of the codec.dsl or just type path to
DLLs right in the GUI.
I use a codec pack from an old .deb package
converted into a DSL, and have just compared
it to the codec pack in the repository, they
are vastly different.
I shall splice the DNA of the two for a hideous,
deformed, homicidal codec pack!!

Posted by softgun on Jan. 13 2005,03:09
xmms works nicely with MPEGs full screen. It is for those files that xmms cannot play that we need MPlayer.

Nice to have it full screen.
Thanks Milshaw

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