Making games for dsl?
Topic: Making games for dsl?
started by: Soldat
Posted by Soldat on Feb. 27 2007,02:16I was wondering what the difference would be in programming for linux rather than programming for windows. Also where can I get a compiler to use? (C++)
Posted by ^thehatsrule^ on Feb. 27 2007,02:44If you mean interface/framework wise, there's plenty of differences... for linux I would suggest gtk+ for starters.
If you mean data types, windows has some odd ones (DWORD, etc)...
... all in all it depends on what you plan to do :P
I think the gnu c++ compiler is included in one of the gcc* extensions available in mydsl.
Posted by mikshaw on Feb. 27 2007,03:57Since many Linux games are open source you might consider looking through the code of interesting games to see how they are done compared to Windows games. Most of them seem to focus on OpenGL and/or SDL, and there are a few decent open source engines available that you might use as a base.
Posted by Soldat on Feb. 27 2007,20:02Thanks for the tips guys, i will have to take a look around at some of the packages and see what I can find.
Posted by ^thehatsrule^ on Feb. 27 2007,20:25On a side note (from mikshaw's post): if you use portable libraries (such as gtk, sdl, ogl), it could also be easily ported to windows since it can take care of the os specific things for you.