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Topic: mplayer fullscreen< Next Oldest | Next Newest >
mikshaw Offline





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Posted: Dec. 29 2004,06:17 QUOTE

I kinda figured having openGL/hardware acceleration would allow mplayer to go fullscreen in DSL.  The current mplayer extension apparently does not, but I copied the mplayer installation from my workstation into DSL after installing XFree86 and Nvidia extensions, and it worked great.

I haven't made an extension, though.  It required 16 libs which aren't available in DSL...some of these libs I know are unnecessary, so I want to recompile it without support for some things such as KDE libs.

I also don't know yet if the fullscreen is because of Xfree86 or Nvidia, since both were installed at the time.  If mplayer requires hardware acceleration for fullscreen it might work only with Nvidia cards.


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WoofyDugfock Offline





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Posted: Jan. 08 2005,15:35 QUOTE

Fullscreen mplayer would be very nice, Mikshaw!   Please do.

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mikshaw Offline





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Posted: Jan. 08 2005,16:05 QUOTE

Already done...several days ago :D
Check the testing repository for mplayer-xfree86.tar.gz (REQUIRES XFree86).


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Max Offline





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Posted: Jan. 11 2005,16:22 QUOTE

mikshaw,

Any chance of compiling a version that supports the w32 "essential codecs" pack??  (e.g. mplayer codecs)

The docs say you need to have the codecs available "before you compile" to be able to utilize them.  I wouldn't mind taking this on just to learn how to compile from scratch but I don't know how/where to install all of the development packages.  (I went to debian.org for instance to find the glibc packages and there were a ton of differnt ones.  Which to choose???)

The docs state that you need the following:

Quote

Requirements:
- You need a working development environment that can compile programs.
 On popular Linux distributions, this means having the glibc development
 package(s) installed.
- To compile MPlayer with X11 support, you need to have the XFree86 development
 packages installed.
- For the GUI you need the libpng and GTK 1.2 development packages.


I've got some 64 kbit wma files coded with WMv9 and I think using the w32codecs is going to be the only way I'm going to ever be able to get them to play.

Much thanks for any help or guidance.


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mikshaw Offline





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Posted: Jan. 11 2005,18:41 QUOTE

It was compiled with those codecs, but they just weren't included with the DSL package (possible licensing issues).  The directory /opt/mplayer/codecs/ is there if you want to extract the codecs into it.

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9 replies since Dec. 29 2004,06:17 < Next Oldest | Next Newest >

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