Joined: July 2006
||Posted: Jan. 23 2008,21:10
Well at least the one based on my last "patch" doesn't seem to have the "line-grav" anymore...
This one make them warp offscreen, but looks 'square-ish' unless you add an additional offset to it (due to choosing a coordinate on the edges of the window box). Not sure how many random()'s you'd want to use.
|Code Sample |
|-- based on last code "patch"|
if distance <= 25 then -- warp it offscreen
-- delete old 2 lines, add
if math.random(0,1) == 0 then
bx = math.random(0,1)*max_x
by = math.random(1,max_y)
bx = math.random(1,max_x)
by = math.random(0,1)*max_y
My previous post's warp just copied the random code that was used at the start where it chooses a coordinate anywhere in the window.